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Maya Week9

This week we needed to animate continuous body movement.

During the critique process George pointed out that the hand movements are too redundant, and that the hips should move in an arc when sitting down, and both legs should be visible in the side view. The character’s head should be raised and then lowered when sitting down, and then lowered when approaching the chair.

In the forward walking animation, the feet should touch the ground when landing to adjust the position of the feet during the movement.

Based on George’s input, I removed the character’s hand movement from the reference video, pulled one foot forward, adjusted the angle of the hips as they fall into an arc, and adjusted the head lift as he sits down to make him look more normal and appropriate.

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