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UE5 Week8

In this lesson we learned about UV expansion and how to use PS to modify the colour of the texture and add postprocess to the scene for post-processing. Then we learned how to render and export files.

I reorganised the story, I wanted to express the story as the main character delivering a letter to a beast in the forest, I started to build the canyon scene, I used the plant drawing function to make my canyon scene look lively and full of plants, I used the assets in the Bridge and all kinds of rocks and trees and mountains that I collected to make up the canyon’s terrain, I downloaded a lot of texture balls, and when I attached the texture balls to the objects, the scene became more and more interesting. I downloaded a lot of material spheres and when I attached them to objects the scene came alive. I tried to adjust the lighting and the lighting became a difficult part for me to adjust as well as thinking about how many scenes I needed to build and how to differentiate between the scenes.

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