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Maya 14

During the week we worked on the continuous action, after taking me through a long and painful period of production I realised that there was something wrong with the model I had removed the heel of the high heel, this resulted in my foot not being able to be aligned as it rotated, so I made a flop, and after communicating with George I decided to re-alter the model by choosing another Rig to re-create the action.

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Maya 13

In this week, after removing the character’s high heels, I reworked the feet, and reworked the areas in Blocking that were problematic last time, and adjusted the character’s overall range of motion in George’s revisions, which were more flexible and had a larger range of motion, and focused on the direction of the crotch movement, which should be a The movement of the hips should be a complete upward arc and the feet should be heel down and heel up before landing.

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Maya 12

In this week, we made the action blocking, I determined the position of the camera and the position of the character from the entrance to the bottom of the field, I picked a female figure of Rig to make, in this action the character needs to rotate twice with a certain degree of difficulty, in order to conform to the role of the character reference, George suggested that I Rig I type of high heel shoes to delete.

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Maya 11

In this lesson we will go through the Rig to create character moves, we need to find a suitable Rig and then draw each move at the right time for each frame, I picked Xixi Yu’s move as a reference and decided to create it, I will create his 2D simple move and mark up the moves needed for each frame.

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Maya 10

I made the whole story complete, realised a more complete pre-biography video sketch, had a better understanding of the overall workload, and a good reference in the action and scene, the next step is to produce a full flow of animation in the aftermath.

This semester learned a lot of things, for the animation of the preliminary research has a new understanding of the character and the action of the fit has a new perception, the composition is a very important point, each shot in the composition of the composition of a certain study, in the production of simple animation, I will be the lens sense into the middle of the production of the four characters to create a complete story of the action, which is the future of my own production model after the This will be a good reference for me when I make my own models in the future.

In addition, I estimated the overall workload to be very large, I have four characters and three scenes to create, so I need to create as many models as possible for this animation in the coming time.

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Maya 9

I animated all the characters in this animation production, as well as put into the scene, the whole story looks more clearer, the character’s movements also look more flexible and vivid, I chose a few rig model is very in line with my appearance of the character’s physical characteristics, in the production of the action, I endowed the character in the action of some personal characteristics, such as the fat teddy bear looks naive when lying When lying on the bed, it can be a good mattress, and the little girl to interact with the picture looks more warm and lovely, while the blood monster is a muscular man image, looks more powerful and domineering, the wizard with the image of the old man looks more authoritative, I added a lot of details on the scene, which is a rough direction for my future production of the scene.

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Maya 8

In this video production, I replaced all the main characters with models with rig to produce, I imported some actions on Mixamo, in order to better with me to create the next action animation, which this is very much more efficient for me to create action animation, I will use it as a basis for better use of the Rig to create animation in the subsequent production.

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Maya 6

In this assignment, the simple animation was advanced, the final composition and timing of the passion, the final confirmation of the shots, and the total duration were clearly considered.

I have enriched the four characters and their stories by creating a complete narrative, giving each character their function and what happens in the story, so that the characters look more vivid and complete.

Three of the characters were roughly modelled to give me a better grasp of the characters in the animated story I would later create.

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Maya 5

For this assignment, I extracted the cast of characters throughout the story, going over each person individually as well as making images of them, giving them a personality then writing down what they served in the story. I created a little girl a cute teddy bear. A wizard and a giant stuffed monster were the four figures I modelled for the little girl, which gave me more knowledge of the character.

For the short video, I took the suggestions George provided and modified them, such as the time of day the sun rises and the path the character is displaced, among other things that needed attention.

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Maya 4

Assignment:

Establishing Characters

Who is your protagonist/antagonist. What drives them/ motivates them to do what they do and how will that affect your animation/story.

In this assignment, I made the models move in Maya, showing a draft of a simple animation. After making this animation, I knew what the total length of the animation needed to be and the length of each shot, and I also thought about the way the character moved and how he moved, which wasn’t an easy process, and I still needed to add camera movement to the animation to connect each story shot and make simple scenes to see how they were laid out in the frame. George helped me a lot with the composition of the shots, and I followed his advice and made changes to reflect the composition in the animation.