


Having this simple animation has helped me a lot in my biography making, the action times and scenes have been well planned.
In the beginning I started with the scenes, I wanted to create more beautifully animated scenes, so I analysed the three scenes in the PRE and wanted to build three rich and different styles of scenes. I decided on a cartoon style and looked at a lot of modelling and scene work, before I did this I created a scene independently before starting to create the scenes in FMP, this gave me a better grasp of the whole process of the scenes.
Due to time constraints, I chose to start the scene by modifying it with assets, and then creating and modifying materials in UE5’s material sphere. A small number of materials needed to go into SP for painting.