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FMP 3

Inside the second house, I want to make a warm picture, so the overall colour tone is warm, I will import the model from Maya into UE5, and add the suitable material to set the overall colour tone as yellow, and most of the furniture is made of wooden material, at first, I will make the material of the ceiling and the floor, so that the style of the whole room is more or less the same, I opened a window on the left side of the room, so that the sunlight can be called to spill down and just shine into the bedside, which is in line with the story, the old man will wake up the child. I opened a window on the left side of the room, so that the sunlight can shine into the side of the bed, which is in line with the story, the old man will wake up the child’s picture, in the room, I added some novel ideas, the tree and the house grow together, and there are some mushrooms on the tree, which makes the picture more playful and vivid, the sunlight outside the room is a very important part of the picture, which makes the picture look full of vitality and warmth, I will put the character model with the textures into the scene to adjust the matching textures. I put the character model with the texture into the scene and adjusted the colour to match it, so as to make the scene more harmonious. When making the texture of the scene, I need to pay extra attention to the difference in colour and pattern between different woods, if they are too similar, they will be blended together, and in the house, I also added some plants for embellishment. And when I finally adjusted it, I found that there was too much clutter in the neighbourhood, which didn’t really help much, so I did some subtractions.

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